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"Plot and Puzzles"? "Story Driven"? - Printable Version +- Adventure Game Hotspot Community (https://community.adventuregamehotspot.com) +-- Forum: Games Discussion (https://community.adventuregamehotspot.com/forumdisplay.php?fid=3) +--- Forum: Adventure Games (https://community.adventuregamehotspot.com/forumdisplay.php?fid=4) +--- Thread: "Plot and Puzzles"? "Story Driven"? (/showthread.php?tid=716) |
"Plot and Puzzles"? "Story Driven"? - Valanice - 07-07-2026 I bet this discussion was already made, but what better words we can use to define adventure games? "Story Driven" is Being use to all games with good story, even RPGs. Besides, It also include "walking simulators" that have next to none puzzles (don't get me wrong, I love many walking Sims!) . If I've not mistake, the first Alone in the Dark had the "Adventure game" tag, but today it would be a survival horror. I've hear "plot and puzzles" that could be a good fit. Helps to make a difference from the "walking simulador" and shows a little bit of the main mechanic in the game. Many people say that Visual Novels are not "adventures", well if this is true so neither are multi-choice text-adventures from the old. What do you guys think? RE: "Plot and Puzzles"? "Story Driven"? - Disembodied - 07-07-2026 That's a good question. Whenever I'm asked what type of games I like and I say adventure games, I usually get the reply "what do you mean by adventure?". Then when I describe what I mean they'll say "oh you mean point & click?". It's hard to describe what I like in just a few words. People say the term "adventure games" is outdated as a genre but I'm glad it is still used in places like AGH. "Plot and puzzles" covers a lot of ground but doesn't cover walking simulators or pure puzzle games (like The Witness) which I also enjoy on occasion. It's nice to know I won't miss being informed about those types of games here and elsewhere. RE: "Plot and Puzzles"? "Story Driven"? - DIYDeer - 07-07-2026 I can't type much rn due to repetitive strain injury and a visitor but I made this video/framework for this issue. https://youtube.com/shorts/HK7GVY3_BzM?is=Uwv6_vk2dCrJ1Ekt Also its less about story more about theming. questions are welcome as this is for an upcoming full essay RE: "Plot and Puzzles"? "Story Driven"? - Nici - 07-07-2026 Hi, very interesting question. I've been thinking about this lately too, also trying to find a fitting label to describe my own game, so people are not disapointed expecting something else What I arrived at is rather simple:
Maybe I see it to simple
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