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		<title><![CDATA[Adventure Game Hotspot Community - Other Games]]></title>
		<link>https://community.adventuregamehotspot.com/</link>
		<description><![CDATA[Adventure Game Hotspot Community - https://community.adventuregamehotspot.com]]></description>
		<pubDate>Wed, 08 Jul 2026 23:14:37 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Someone just vibe coded a full World of Warcraft style MMO using Claude Fable 5]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=705</link>
			<pubDate>Wed, 24 Jun 2026 06:52:28 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=705</guid>
			<description><![CDATA[<a href="https://www.reddit.com/r/GenAI4all/comments/1u6a3pk/someone_just_vibe_coded_a_full_world_of_warcraft/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/GenAI4all/comme..._warcraft/</a> <br />
<br />
World of Claudecraft First Ten-Man Raid Clear, Crypt of Nythraxis <a href="https://www.youtube.com/watch?v=6vFgMIWJyj4" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=6vFgMIWJyj4</a><br />
<br />
Soon we’ll be able to design our own adventures: <br />
<br />
You probably wouldn’t say:<br />
<br />
“Make me just any adventure.”<br />
<br />
But rather:<br />
<br />
“Make me a detective adventure in Patagonia. Historically accurate. With archaeology, art history, political intrigue, and a missing researcher.”<br />
<br />
That’s way more valuable than any texture resolution. ?<br />
<br />
You:<br />
<br />
I’d like an adventure about KuneKunes that are exported from New Zealand to Patagonia via SpaceX and uncover an Inca secret there.<br />
<br />
Gemini:<br />
<br />
The pigs discover an artifact in a cave that points to a forgotten Inca expedition to southern Argentina. A corrupt cattle baron and a multinational mining corporation are trying to cover up the truth.<br />
<br />
Claude:<br />
<br />
Got it. I’ve created 37 quests, 12 locations, 84 dialogues, an inventory system, a reputation system for pig factions, and a playable prototype.<br />
<br />
Title:<br />
KuneKune Chronicles: The Secret of the Andes<br />
<br />
Chapter 1<br />
The Pigs' Arrival in Patagonia.<br />
<br />
Chapter 2<br />
Strange Symbols on an Abandoned Farm.<br />
<br />
Chapter 3<br />
A Forgotten Inca Map.<br />
<br />
Chapter 4<br />
The Wool Barons’ Conspiracy.<br />
<br />
Finale<br />
The KuneKunes save an archaeological mystery and prevent the sell-off of a historic site.<br />
<br />
And somewhere in the game, there’s bound to be an NPC who claims:<br />
<br />
“They should never have transported the pigs by rocket.”<br />
<br />
And please do all of this in the style of *The Lost Crown* and, as an alternative, in the style of *Black Mirror*<br />
<hr class="mycode_hr" />
World of ClaudeCraft <a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<br />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<hr class="mycode_hr" />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<br />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<hr class="mycode_hr" />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<br />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<hr class="mycode_hr" />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<br />
<br />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br /><!-- start: postbit_attachments_attachment -->
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	<div class="col align-self-center">
		<a href="attachment.php?aid=825" target="_blank" title="">Clipboard_06-24-2026_03.jpg</a> (Size: <span class="text-dark">276.41 KB</span> Downloads: <span class="text-dark">47)</span>
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<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[<a href="https://www.reddit.com/r/GenAI4all/comments/1u6a3pk/someone_just_vibe_coded_a_full_world_of_warcraft/" target="_blank" rel="noopener" class="mycode_url">https://www.reddit.com/r/GenAI4all/comme..._warcraft/</a> <br />
<br />
World of Claudecraft First Ten-Man Raid Clear, Crypt of Nythraxis <a href="https://www.youtube.com/watch?v=6vFgMIWJyj4" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/watch?v=6vFgMIWJyj4</a><br />
<br />
Soon we’ll be able to design our own adventures: <br />
<br />
You probably wouldn’t say:<br />
<br />
“Make me just any adventure.”<br />
<br />
But rather:<br />
<br />
“Make me a detective adventure in Patagonia. Historically accurate. With archaeology, art history, political intrigue, and a missing researcher.”<br />
<br />
That’s way more valuable than any texture resolution. ?<br />
<br />
You:<br />
<br />
I’d like an adventure about KuneKunes that are exported from New Zealand to Patagonia via SpaceX and uncover an Inca secret there.<br />
<br />
Gemini:<br />
<br />
The pigs discover an artifact in a cave that points to a forgotten Inca expedition to southern Argentina. A corrupt cattle baron and a multinational mining corporation are trying to cover up the truth.<br />
<br />
Claude:<br />
<br />
Got it. I’ve created 37 quests, 12 locations, 84 dialogues, an inventory system, a reputation system for pig factions, and a playable prototype.<br />
<br />
Title:<br />
KuneKune Chronicles: The Secret of the Andes<br />
<br />
Chapter 1<br />
The Pigs' Arrival in Patagonia.<br />
<br />
Chapter 2<br />
Strange Symbols on an Abandoned Farm.<br />
<br />
Chapter 3<br />
A Forgotten Inca Map.<br />
<br />
Chapter 4<br />
The Wool Barons’ Conspiracy.<br />
<br />
Finale<br />
The KuneKunes save an archaeological mystery and prevent the sell-off of a historic site.<br />
<br />
And somewhere in the game, there’s bound to be an NPC who claims:<br />
<br />
“They should never have transported the pigs by rocket.”<br />
<br />
And please do all of this in the style of *The Lost Crown* and, as an alternative, in the style of *Black Mirror*<br />
<hr class="mycode_hr" />
World of ClaudeCraft <a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<br />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<hr class="mycode_hr" />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<br />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<hr class="mycode_hr" />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br />
<br />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<hr class="mycode_hr" />
<a href="https://www.youtube.com/@WoClaudeCraft" target="_blank" rel="noopener" class="mycode_url">https://www.youtube.com/@WoClaudeCraft</a><br />
<br />
<br />
<a href="https://sourceforge.net/projects/world-of-claudecraft.mirror/" target="_blank" rel="noopener" class="mycode_url">https://sourceforge.net/projects/world-o...ft.mirror/</a><br /><!-- start: postbit_attachments_attachment -->
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<!-- end: attachment_icon -->
		
	</div>
	<div class="col align-self-center">
		<a href="attachment.php?aid=825" target="_blank" title="">Clipboard_06-24-2026_03.jpg</a> (Size: <span class="text-dark">276.41 KB</span> Downloads: <span class="text-dark">47)</span>
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			<title><![CDATA[Pilgrims: Curious Adventures - a  board game by Amanita Design]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=699</link>
			<pubDate>Thu, 11 Jun 2026 01:23:33 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=29">BobVP</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=699</guid>
			<description><![CDATA[Amanita Design and Czech board game publisher Pink Troubadour have developed and released a physical adaptation of Pilgrims:<br />
<br />
"Embark on a journey through a fairytale land as a wanderer seeking new experiences. A competitive family game where players collect useful items, meet unusual friends, and experience numerous adventures. Become the most seasoned wanderer with sleeves full of the best stories - the star of every campfire gathering!" <br />
<br />
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		<a href="attachment.php?aid=788" target="_blank" title="">pilgrims.jpg</a> (Size: <span class="text-dark">303.85 KB</span> Downloads: <span class="text-dark">23)</span>
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<br />
"Rather than directly adapting the Pilgrims video game, Radim Jurda set out to create something new — a tabletop adventure set in a familiar landscape, but playing by its own rules. “After eight years on Creaks, I wanted a smaller, fun project, something that combined my love of board games with Amanita’s hand-crafted aesthetic,” says Jurda. “At first I thought I’d design a simple card game to relax, but the game quickly took on a life of its own. It keeps the playful mood of the original and offers accessible rules, but it’s pretty thinky and provides a nice puzzle-like challenge.“<br />
<br />
 <a href="https://www.youtube.com/watch?v=_WyPGGNA7Q4" target="_blank" rel="noopener" class="mycode_url">Pilgrims: Curious Adventures</a>]]></description>
			<content:encoded><![CDATA[Amanita Design and Czech board game publisher Pink Troubadour have developed and released a physical adaptation of Pilgrims:<br />
<br />
"Embark on a journey through a fairytale land as a wanderer seeking new experiences. A competitive family game where players collect useful items, meet unusual friends, and experience numerous adventures. Become the most seasoned wanderer with sleeves full of the best stories - the star of every campfire gathering!" <br />
<br />
<!-- start: postbit_attachments_attachment -->
<div class="row mt-2 g-1 text-muted">
	<div class="col-auto align-self-center">

<!-- start: attachment_icon -->
<img src="https://community.adventuregamehotspot.com/images/attachtypes/image.png" title="JPG Image" style="height: 16px; width: 16px" border="0" alt=".jpg" />
<!-- end: attachment_icon -->
		
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	<div class="col align-self-center">
		<a href="attachment.php?aid=788" target="_blank" title="">pilgrims.jpg</a> (Size: <span class="text-dark">303.85 KB</span> Downloads: <span class="text-dark">23)</span>
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</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
"Rather than directly adapting the Pilgrims video game, Radim Jurda set out to create something new — a tabletop adventure set in a familiar landscape, but playing by its own rules. “After eight years on Creaks, I wanted a smaller, fun project, something that combined my love of board games with Amanita’s hand-crafted aesthetic,” says Jurda. “At first I thought I’d design a simple card game to relax, but the game quickly took on a life of its own. It keeps the playful mood of the original and offers accessible rules, but it’s pretty thinky and provides a nice puzzle-like challenge.“<br />
<br />
 <a href="https://www.youtube.com/watch?v=_WyPGGNA7Q4" target="_blank" rel="noopener" class="mycode_url">Pilgrims: Curious Adventures</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Thief: The Dark Project Remaster]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=697</link>
			<pubDate>Mon, 08 Jun 2026 07:37:22 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=711">Valanice</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=697</guid>
			<description><![CDATA[Yes! Finally Nightdive Studios will make the remaster of Thief, the best soft immersive sim of all! My favorite is 2 and I belived they will remaster the second game as well.<br />
<br />
Do you guys know the game? Hype, hype, hype!]]></description>
			<content:encoded><![CDATA[Yes! Finally Nightdive Studios will make the remaster of Thief, the best soft immersive sim of all! My favorite is 2 and I belived they will remaster the second game as well.<br />
<br />
Do you guys know the game? Hype, hype, hype!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Adorable Adventures is out now!]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=673</link>
			<pubDate>Thu, 30 Apr 2026 11:38:47 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=673</guid>
			<description><![CDATA[<a href="https://store.steampowered.com/app/3840230/Adorable_Adventures/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/38402...dventures/</a>  <br />
<br />
Play as Boris, a curious young boar who must use his sense of smell to find his family after a forest fire. Explore beautiful landscapes and uncover secrets as you reconnect with nature in this animal adventure.]]></description>
			<content:encoded><![CDATA[<a href="https://store.steampowered.com/app/3840230/Adorable_Adventures/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/38402...dventures/</a>  <br />
<br />
Play as Boris, a curious young boar who must use his sense of smell to find his family after a forest fire. Explore beautiful landscapes and uncover secrets as you reconnect with nature in this animal adventure.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Free lightweight adventure and escape games creator tool]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=639</link>
			<pubDate>Sun, 22 Mar 2026 19:19:46 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=643">firebiscuit</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=639</guid>
			<description><![CDATA[<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">Heya, I wanted to share my own contribution to the world of adventure games:<br />
</span></span><br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I just released (for free) Biscuit Escape a <span style="font-weight: bold;" class="mycode_b">modular no-code Escape Game and Point &amp; Click adventure creator.</span></span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I had looked at the Unity Adventure Game creator multiple times and always found it not so approachable unless you want to go pro.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">But for people that want to play around to create a simple story with no complex technical setup or coding requirements I felt it was too complex.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">The Biscuit Escape creator focuses more on building lightweight escape game and adventure games using a keywords and conditional system. Using a simple zip import/export you can share your creations easily (or send them to me if you want them added to the main menu roster).</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">You can access the engine for free: <a href="https://firebiscuit.itch.io/biscuit-escape" target="_blank" rel="noopener" class="mycode_url">https://firebiscuit.itch.io/biscuit-escape</a>, </span></span><span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">start a new game with the demo scenario or create your own scenario and import the Demo to see how things are wired up.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I'm excited to see what people can come up with and we can use this forum to share creations or discuss tips on how to make more interactive stories and puzzle games.</span></span>]]></description>
			<content:encoded><![CDATA[<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">Heya, I wanted to share my own contribution to the world of adventure games:<br />
</span></span><br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I just released (for free) Biscuit Escape a <span style="font-weight: bold;" class="mycode_b">modular no-code Escape Game and Point &amp; Click adventure creator.</span></span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I had looked at the Unity Adventure Game creator multiple times and always found it not so approachable unless you want to go pro.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">But for people that want to play around to create a simple story with no complex technical setup or coding requirements I felt it was too complex.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">The Biscuit Escape creator focuses more on building lightweight escape game and adventure games using a keywords and conditional system. Using a simple zip import/export you can share your creations easily (or send them to me if you want them added to the main menu roster).</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">You can access the engine for free: <a href="https://firebiscuit.itch.io/biscuit-escape" target="_blank" rel="noopener" class="mycode_url">https://firebiscuit.itch.io/biscuit-escape</a>, </span></span><span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">start a new game with the demo scenario or create your own scenario and import the Demo to see how things are wired up.</span></span><br />
<br />
<span style="color: #333d42;" class="mycode_color"><span style="font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', sans-serif;" class="mycode_font">I'm excited to see what people can come up with and we can use this forum to share creations or discuss tips on how to make more interactive stories and puzzle games.</span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Realistic Games about Latin America on Steam (Gemini)]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=636</link>
			<pubDate>Thu, 19 Mar 2026 13:41:31 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=636</guid>
			<description><![CDATA[A classic "everyday life simulator" (like <span style="font-style: italic;" class="mycode_i">The Sims</span>) that focuses purely on normal life in Latin America and looks photorealistic hardly exists in that form. The realistic depiction of culture, lifestyle, and architecture is mostly embedded in other genres (like open-world action, racing games, or profound indie titles).<br />
Here are the games on Steam that capture Latin American culture, landscapes, or urban life most realistically:<br />
1. Urban Life &amp; Everyday City Life<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">171 (Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Fictional city in the state of São Paulo, Brazil.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Very high (Environment). The game is often referred to as "Brazilian GTA". Even though it's a crime game, the developers' attention to detail is impressive. The architecture of the houses, the cars, the music, the vegetation, and the general "street feel" of a Brazilian suburb are captured extremely realistically.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Max Payne 3</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> São Paulo, Brazil.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> High (Setting), but Hollywood action. Rockstar Games did an enormous amount of research in São Paulo back then. The depiction of the favelas, the wealth gap, the nightclubs, and the police tactics is visually and atmospherically very authentic, even if the gameplay is an exaggerated action shooter.<br />
</li>
</ul>
</li>
</ul>
2. Landscape, Culture &amp; Atmosphere<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Forza Horizon 5</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Mexico.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Very high (Environment &amp; Culture). Although it's a racing game, it's one of the most respectful and realistic love letters to Mexico in gaming. The development team worked with local artists. You see authentic street art (murals), historical ruins, colonial cities like Guanajuato, celebrate the local car culture (the VW Beetle "Vocho"), and listen to Mexican radio.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Tom Clancy's Ghost Recon Wildlands</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Bolivia.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> High (Geography &amp; Village Life). Ubisoft created a gigantic, breathtaking replica of the Bolivian landscape (salt flats, jungles, Andes). If you ignore the missions and just observe the NPCs, you see a very detailed depiction of rural life, the markets, and the indigenous influences. <span style="font-style: italic;" class="mycode_i">Note: The Bolivian government protested against the game because it primarily portrays the country as a narco-state.</span><br />
</li>
</ul>
</li>
</ul>
3. Indigenous Culture &amp; History<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Mulaka</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Northern Mexico (Sierra Tarahumara).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally very authentic, graphically stylized. An action-adventure developed by the Mexican studio Lienzo. It is based entirely on the real culture, myths, and lifestyle of the indigenous Tarahumara (Rarámuri). It's a great way to get to know the pre-Hispanic way of life.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Roots of Pacha</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Stone Age (Heavily inspired by South American cultures).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Mechanically a cozy game (like Stardew Valley), but culturally interesting. Instead of European medieval fantasy, you build a village here whose architecture, plants (quinoa, corn), and spiritual festivals are strongly inspired by early Andean civilizations.<br />
</li>
</ul>
</li>
</ul>
4. Emotional &amp; Social Realism<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Papo &amp; Yo</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> A South American favela.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Magical realism. The game uses fantasy elements (a monster that eats frogs) to tell a very real, harsh story: growing up in a favela with an alcoholic, abusive father. The architecture of the corrugated iron shacks, the graffiti, and the feeling of the neighborhood are deeply rooted in the developer's real Latin American experience.<br />
</li>
</ul>
</li>
</ul>
5. Music, Folklore &amp; Adventure (Adventures)<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">El Tango de la Muerte</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires), 1923.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Historically and musically very authentic. A rhythm-based puzzle game that celebrates the Argentine tango culture of the 1920s. With real pieces by the <span style="font-style: italic;" class="mycode_i">YIRA Orchestra</span>, it captures the atmosphere and history of the tango wonderfully, even if the pixel visuals are abstract.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Shadow of the Tomb Raider</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Peru and Mexico (Cozumel).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Extremely high environmental fidelity, Hollywood story. As an action-adventure, it focuses on treasure hunting, but the developers worked closely with historians to visually depict the Mesoamerican and Inca cultures. <span style="font-style: italic;" class="mycode_i">Tip:</span> There is an "Immersion" option in the menu where NPCs in the villages speak their real indigenous languages (like Yucatec Maya).<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Grim Fandango Remastered</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> The Land of the Dead (Mesoamerican Mythology).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally deeply rooted, but pure fantasy. An adventure classic by LucasArts that mixes Mexican folklore around the "Día de los Muertos" (Day of the Dead) with Art Deco and Film Noir. It's a playable fairy tale about Mexican death culture.<br />
</li>
</ul>
</li>
</ul>
6. Upcoming Games (Upcoming Highlights)<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Mictlan: An Ancient Mythical Tale</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Mexico in the 16th century (Time of the Spanish conquest).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Extremely ambitious. This action-adventure is highly anticipated by many culture fans. It strives for unprecedented historical accuracy. The developers work closely with historians and indigenous communities. The game will be completely voiced in <span style="font-weight: bold;" class="mycode_b">Nahuatl</span> and <span style="font-weight: bold;" class="mycode_b">Maya</span> (the actual languages of the time) and sheds light on Mesoamerican mythology and society.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Many Sins of House Ocampo</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires), 1977.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Historically highly thrilling. A deductive point-and-click mystery adventure in a beautiful pixel art style. You slip into the role of a young woman who uncovers the dark secrets and the alleged curse of her ancestors during the Argentine military dictatorship.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Echoes Of The City</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires, San Telmo neighborhood).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Realistic trauma and history. A narrative first-person adventure with psychological horror. You return to an abandoned house and discover a family history inextricably linked to the dark times of the Argentine dictatorship.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Flora and the Ceibo Seeds</span> <span style="font-style: italic;" class="mycode_i">(Soon in Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina, Mythical World.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Magical-indigenous. A 3D adventure about an 8-year-old girl who solves environmental problems and explores the world of legends based on traditions and legends of the indigenous peoples of Argentina.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gaucho and the Grassland</span> <span style="font-style: italic;" class="mycode_i">(New on the market/Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Pampa region (Southern Brazil/Argentina/Uruguay).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally very realistic, visually a sweet cozy game. It celebrates the real folklore of the South American cowboys (Gauchos). You drink mate tea, breed animals in a traditional Gaucho environment, and meet mythical creatures from South American mythology.<br />
</li>
</ul>
</li>
</ul>
Summary<br />
If you want to see <span style="font-weight: bold;" class="mycode_b">street culture and modern city life</span>, check out <span style="font-weight: bold;" class="mycode_b">171</span>. If you want to experience <span style="font-weight: bold;" class="mycode_b">beauty, music, and joy of life</span>, <span style="font-weight: bold;" class="mycode_b">Forza Horizon 5</span> is the best choice. If you are into <span style="font-weight: bold;" class="mycode_b">adventures and real history</span>, definitely put <span style="font-weight: bold;" class="mycode_b">Mictlan: An Ancient Mythical Tale</span> and the upcoming Argentine crime adventures <span style="font-weight: bold;" class="mycode_b">The Many Sins of House Ocampo</span> and <span style="font-weight: bold;" class="mycode_b">Echoes Of The City</span> on your Steam wishlist.<br />
<hr class="mycode_hr" />
Strategy &amp; Historical Epic (Macro-History)<br />
<br />
Age of Empires II: Definitive Edition<br />
<br />
    Setting: Middle Ages / Pre-Columbian Era.<br />
<br />
    Realism Factor: Historically very valuable campaigns. You can play the civilizations of the Aztecs, Mayas, and Incas with authentic architectural styles. Great narrative campaigns like those of Montezuma or Pachacuti shed light on the history before and during the arrival of the Spanish.<br />
<br />
Age of Empires III: Definitive Edition<br />
<br />
    Setting: The era of the colonization of the Americas.<br />
<br />
    Realism Factor: Focus on conflict and trade. Highlights the Spanish and Portuguese colonial powers, but also lets you control indigenous peoples (Aztecs, Incas) with historically inspired, entirely unique game mechanics.<br />
<br />
Europa Universalis IV<br />
<br />
    Setting: World map from 1444 to 1821.<br />
<br />
    Realism Factor: Extreme historical macro-realism. You can start as a small Inca or Maya nation. The game simulates real historical events, religions (like the sun cult), and the ruthless real colonial system of the Europeans in extreme depth.<br />
<br />
Sid Meier’s Civilization VI<br />
<br />
    Setting: Civilization building (Stone Age to Future).<br />
<br />
    Realism Factor: Fictional game board, but enormous real background knowledge. You can play leaders like Pachacuti (Inca), Montezuma (Aztec), or Simón Bolívar (Gran Colombia). The in-game encyclopedia ("Civilopedia") offers fantastic historical knowledge about these peoples.]]></description>
			<content:encoded><![CDATA[A classic "everyday life simulator" (like <span style="font-style: italic;" class="mycode_i">The Sims</span>) that focuses purely on normal life in Latin America and looks photorealistic hardly exists in that form. The realistic depiction of culture, lifestyle, and architecture is mostly embedded in other genres (like open-world action, racing games, or profound indie titles).<br />
Here are the games on Steam that capture Latin American culture, landscapes, or urban life most realistically:<br />
1. Urban Life &amp; Everyday City Life<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">171 (Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Fictional city in the state of São Paulo, Brazil.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Very high (Environment). The game is often referred to as "Brazilian GTA". Even though it's a crime game, the developers' attention to detail is impressive. The architecture of the houses, the cars, the music, the vegetation, and the general "street feel" of a Brazilian suburb are captured extremely realistically.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Max Payne 3</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> São Paulo, Brazil.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> High (Setting), but Hollywood action. Rockstar Games did an enormous amount of research in São Paulo back then. The depiction of the favelas, the wealth gap, the nightclubs, and the police tactics is visually and atmospherically very authentic, even if the gameplay is an exaggerated action shooter.<br />
</li>
</ul>
</li>
</ul>
2. Landscape, Culture &amp; Atmosphere<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Forza Horizon 5</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Mexico.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Very high (Environment &amp; Culture). Although it's a racing game, it's one of the most respectful and realistic love letters to Mexico in gaming. The development team worked with local artists. You see authentic street art (murals), historical ruins, colonial cities like Guanajuato, celebrate the local car culture (the VW Beetle "Vocho"), and listen to Mexican radio.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Tom Clancy's Ghost Recon Wildlands</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Bolivia.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> High (Geography &amp; Village Life). Ubisoft created a gigantic, breathtaking replica of the Bolivian landscape (salt flats, jungles, Andes). If you ignore the missions and just observe the NPCs, you see a very detailed depiction of rural life, the markets, and the indigenous influences. <span style="font-style: italic;" class="mycode_i">Note: The Bolivian government protested against the game because it primarily portrays the country as a narco-state.</span><br />
</li>
</ul>
</li>
</ul>
3. Indigenous Culture &amp; History<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Mulaka</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Northern Mexico (Sierra Tarahumara).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally very authentic, graphically stylized. An action-adventure developed by the Mexican studio Lienzo. It is based entirely on the real culture, myths, and lifestyle of the indigenous Tarahumara (Rarámuri). It's a great way to get to know the pre-Hispanic way of life.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Roots of Pacha</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Stone Age (Heavily inspired by South American cultures).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Mechanically a cozy game (like Stardew Valley), but culturally interesting. Instead of European medieval fantasy, you build a village here whose architecture, plants (quinoa, corn), and spiritual festivals are strongly inspired by early Andean civilizations.<br />
</li>
</ul>
</li>
</ul>
4. Emotional &amp; Social Realism<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Papo &amp; Yo</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> A South American favela.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Magical realism. The game uses fantasy elements (a monster that eats frogs) to tell a very real, harsh story: growing up in a favela with an alcoholic, abusive father. The architecture of the corrugated iron shacks, the graffiti, and the feeling of the neighborhood are deeply rooted in the developer's real Latin American experience.<br />
</li>
</ul>
</li>
</ul>
5. Music, Folklore &amp; Adventure (Adventures)<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">El Tango de la Muerte</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires), 1923.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Historically and musically very authentic. A rhythm-based puzzle game that celebrates the Argentine tango culture of the 1920s. With real pieces by the <span style="font-style: italic;" class="mycode_i">YIRA Orchestra</span>, it captures the atmosphere and history of the tango wonderfully, even if the pixel visuals are abstract.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Shadow of the Tomb Raider</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Peru and Mexico (Cozumel).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Extremely high environmental fidelity, Hollywood story. As an action-adventure, it focuses on treasure hunting, but the developers worked closely with historians to visually depict the Mesoamerican and Inca cultures. <span style="font-style: italic;" class="mycode_i">Tip:</span> There is an "Immersion" option in the menu where NPCs in the villages speak their real indigenous languages (like Yucatec Maya).<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Grim Fandango Remastered</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> The Land of the Dead (Mesoamerican Mythology).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally deeply rooted, but pure fantasy. An adventure classic by LucasArts that mixes Mexican folklore around the "Día de los Muertos" (Day of the Dead) with Art Deco and Film Noir. It's a playable fairy tale about Mexican death culture.<br />
</li>
</ul>
</li>
</ul>
6. Upcoming Games (Upcoming Highlights)<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Mictlan: An Ancient Mythical Tale</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Mexico in the 16th century (Time of the Spanish conquest).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Extremely ambitious. This action-adventure is highly anticipated by many culture fans. It strives for unprecedented historical accuracy. The developers work closely with historians and indigenous communities. The game will be completely voiced in <span style="font-weight: bold;" class="mycode_b">Nahuatl</span> and <span style="font-weight: bold;" class="mycode_b">Maya</span> (the actual languages of the time) and sheds light on Mesoamerican mythology and society.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">The Many Sins of House Ocampo</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires), 1977.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Historically highly thrilling. A deductive point-and-click mystery adventure in a beautiful pixel art style. You slip into the role of a young woman who uncovers the dark secrets and the alleged curse of her ancestors during the Argentine military dictatorship.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Echoes Of The City</span> <span style="font-style: italic;" class="mycode_i">(Planned release still pending)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina (Buenos Aires, San Telmo neighborhood).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Realistic trauma and history. A narrative first-person adventure with psychological horror. You return to an abandoned house and discover a family history inextricably linked to the dark times of the Argentine dictatorship.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Flora and the Ceibo Seeds</span> <span style="font-style: italic;" class="mycode_i">(Soon in Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Argentina, Mythical World.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Magical-indigenous. A 3D adventure about an 8-year-old girl who solves environmental problems and explores the world of legends based on traditions and legends of the indigenous peoples of Argentina.<br />
</li>
</ul>
</li>
<li><span style="font-weight: bold;" class="mycode_b">Gaucho and the Grassland</span> <span style="font-style: italic;" class="mycode_i">(New on the market/Early Access)</span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Setting:</span> Pampa region (Southern Brazil/Argentina/Uruguay).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Realism Factor:</span> Culturally very realistic, visually a sweet cozy game. It celebrates the real folklore of the South American cowboys (Gauchos). You drink mate tea, breed animals in a traditional Gaucho environment, and meet mythical creatures from South American mythology.<br />
</li>
</ul>
</li>
</ul>
Summary<br />
If you want to see <span style="font-weight: bold;" class="mycode_b">street culture and modern city life</span>, check out <span style="font-weight: bold;" class="mycode_b">171</span>. If you want to experience <span style="font-weight: bold;" class="mycode_b">beauty, music, and joy of life</span>, <span style="font-weight: bold;" class="mycode_b">Forza Horizon 5</span> is the best choice. If you are into <span style="font-weight: bold;" class="mycode_b">adventures and real history</span>, definitely put <span style="font-weight: bold;" class="mycode_b">Mictlan: An Ancient Mythical Tale</span> and the upcoming Argentine crime adventures <span style="font-weight: bold;" class="mycode_b">The Many Sins of House Ocampo</span> and <span style="font-weight: bold;" class="mycode_b">Echoes Of The City</span> on your Steam wishlist.<br />
<hr class="mycode_hr" />
Strategy &amp; Historical Epic (Macro-History)<br />
<br />
Age of Empires II: Definitive Edition<br />
<br />
    Setting: Middle Ages / Pre-Columbian Era.<br />
<br />
    Realism Factor: Historically very valuable campaigns. You can play the civilizations of the Aztecs, Mayas, and Incas with authentic architectural styles. Great narrative campaigns like those of Montezuma or Pachacuti shed light on the history before and during the arrival of the Spanish.<br />
<br />
Age of Empires III: Definitive Edition<br />
<br />
    Setting: The era of the colonization of the Americas.<br />
<br />
    Realism Factor: Focus on conflict and trade. Highlights the Spanish and Portuguese colonial powers, but also lets you control indigenous peoples (Aztecs, Incas) with historically inspired, entirely unique game mechanics.<br />
<br />
Europa Universalis IV<br />
<br />
    Setting: World map from 1444 to 1821.<br />
<br />
    Realism Factor: Extreme historical macro-realism. You can start as a small Inca or Maya nation. The game simulates real historical events, religions (like the sun cult), and the ruthless real colonial system of the Europeans in extreme depth.<br />
<br />
Sid Meier’s Civilization VI<br />
<br />
    Setting: Civilization building (Stone Age to Future).<br />
<br />
    Realism Factor: Fictional game board, but enormous real background knowledge. You can play leaders like Pachacuti (Inca), Montezuma (Aztec), or Simón Bolívar (Gran Colombia). The in-game encyclopedia ("Civilopedia") offers fantastic historical knowledge about these peoples.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mictlan: An Ancient Mythical Tale]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=635</link>
			<pubDate>Thu, 19 Mar 2026 13:35:27 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=635</guid>
			<description><![CDATA[I asked Gemini to search for games set in Latin America, and it returned the following result: "Mictlan: An Ancient Mythical Tale (Release date TBD)<br />
<br />
Setting: 16th-century Mexico (during the Spanish conquest).<br />
<br />
Realism factor: Extremely ambitious. This action-adventure game is eagerly anticipated by many fans of the culture. It aims for unprecedented historical accuracy. The developers are working closely with historians and indigenous communities. The game will be fully voiced in Nahuatl and Maya (the actual languages of the time) and explores Mesoamerican mythology and society." It’s not listed on Steam—does anyone know anything about this game?]]></description>
			<content:encoded><![CDATA[I asked Gemini to search for games set in Latin America, and it returned the following result: "Mictlan: An Ancient Mythical Tale (Release date TBD)<br />
<br />
Setting: 16th-century Mexico (during the Spanish conquest).<br />
<br />
Realism factor: Extremely ambitious. This action-adventure game is eagerly anticipated by many fans of the culture. It aims for unprecedented historical accuracy. The developers are working closely with historians and indigenous communities. The game will be fully voiced in Nahuatl and Maya (the actual languages of the time) and explores Mesoamerican mythology and society." It’s not listed on Steam—does anyone know anything about this game?]]></content:encoded>
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			<title><![CDATA[I made a web game where you teach a thing to speak]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=634</link>
			<pubDate>Thu, 19 Mar 2026 12:01:21 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=569">R74n</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=634</guid>
			<description><![CDATA[It's called <a href="https://r74n.com/mini/protocog" target="_blank" rel="noopener" class="mycode_url">ProtoCog</a>, please let me know your experience!  <img src="https://community.adventuregamehotspot.com/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></description>
			<content:encoded><![CDATA[It's called <a href="https://r74n.com/mini/protocog" target="_blank" rel="noopener" class="mycode_url">ProtoCog</a>, please let me know your experience!  <img src="https://community.adventuregamehotspot.com/images/smilies/tongue.png" alt="Tongue" title="Tongue" class="smilie smilie_5" />]]></content:encoded>
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			<title><![CDATA[Dorfromantik]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=615</link>
			<pubDate>Tue, 03 Mar 2026 07:53:49 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=615</guid>
			<description><![CDATA[Dorfromantik is a peaceful building game in which you place hexagonal tiles to create an ever-growing village landscape. Explore a variety of colorful biomes, unlock new building components, and complete quests to fill your game world with life! <a href="https://store.steampowered.com/app/1455840/Dorfromantik/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/14558...fromantik/</a><br />
<br />
A very nice tile-laying game, which also inspired the board game of the same name. In Classic Mode, you have to place tiles wisely to complete small tasks such as "Add xxx houses or trees. Build xxx train tracks or waterways." The latter may only be placed on cards of the same type.<br />
<br />
There is also an infinite creative mode in which you can build landscapes. However, it is recommended to play Classic Mode regularly, as this unlocks additional tiles.<br /><!-- start: postbit_attachments_attachment -->
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		<a href="attachment.php?aid=529" target="_blank" title="">20260303215239_1.jpg</a> (Size: <span class="text-dark">267.53 KB</span> Downloads: <span class="text-dark">69)</span>
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		<a href="attachment.php?aid=530" target="_blank" title="">20260303215310_1.jpg</a> (Size: <span class="text-dark">241.81 KB</span> Downloads: <span class="text-dark">69)</span>
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		<a href="attachment.php?aid=531" target="_blank" title="">20260303215329_1.jpg</a> (Size: <span class="text-dark">282.26 KB</span> Downloads: <span class="text-dark">70)</span>
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<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Dorfromantik is a peaceful building game in which you place hexagonal tiles to create an ever-growing village landscape. Explore a variety of colorful biomes, unlock new building components, and complete quests to fill your game world with life! <a href="https://store.steampowered.com/app/1455840/Dorfromantik/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/14558...fromantik/</a><br />
<br />
A very nice tile-laying game, which also inspired the board game of the same name. In Classic Mode, you have to place tiles wisely to complete small tasks such as "Add xxx houses or trees. Build xxx train tracks or waterways." The latter may only be placed on cards of the same type.<br />
<br />
There is also an infinite creative mode in which you can build landscapes. However, it is recommended to play Classic Mode regularly, as this unlocks additional tiles.<br /><!-- start: postbit_attachments_attachment -->
<div class="row mt-2 g-1 text-muted">
	<div class="col-auto align-self-center">

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		<a href="attachment.php?aid=526" target="_blank" title="">20260227162137_1.jpg</a> (Size: <span class="text-dark">435.27 KB</span> Downloads: <span class="text-dark">89)</span>
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		<a href="attachment.php?aid=528" target="_blank" title="">20260303215214_1.jpg</a> (Size: <span class="text-dark">373.46 KB</span> Downloads: <span class="text-dark">71)</span>
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		<a href="attachment.php?aid=529" target="_blank" title="">20260303215239_1.jpg</a> (Size: <span class="text-dark">267.53 KB</span> Downloads: <span class="text-dark">69)</span>
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		<a href="attachment.php?aid=530" target="_blank" title="">20260303215310_1.jpg</a> (Size: <span class="text-dark">241.81 KB</span> Downloads: <span class="text-dark">69)</span>
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		<a href="attachment.php?aid=531" target="_blank" title="">20260303215329_1.jpg</a> (Size: <span class="text-dark">282.26 KB</span> Downloads: <span class="text-dark">70)</span>
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			<title><![CDATA[Ultimate Sudoku Collection]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=603</link>
			<pubDate>Sun, 22 Feb 2026 08:44:18 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=603</guid>
			<description><![CDATA[Sudoku basic rule: Fill numbers in the board such that every row, column and region contains one occurrence of each number. <br />
<br />
Features:<br />
- Beginner, Easy, Moderate, Hard and Expert difficulties for every game type<br />
- Tons of puzzles guarenteed to have only one solution<br />
- Easy note taking<br />
- Autosave the process of unfinished levels<br />
- Record best completion time for each level<br />
- Hint feature<br />
- Achievements<br />
<br />
Current Game Types:<br />
- Basic<br />
- Gattai-3<br />
- Gattai-3 Diagonal<br />
- Gattai-3 Anti-Diagonal<br />
- Butterfly<br />
- Sohei<br />
- Flower<br />
- Samurai<br />
- Samurai Jigsaw<br />
- Samurai Diagonal<br />
- Samurai Anti-Diagonal <a href="https://store.steampowered.com/app/851810/Ultimate_Sudoku_Collection/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/85181...ollection/</a><br />
- Cross <br />
<br />
<br />
I really like this Sudoku collection and I bought all the additional content for a few euros.<br />
<br />
The font is clear and you can check the completed fields for errors at any time. I am very satisfied.<br /><!-- start: postbit_attachments_attachment -->
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		<a href="attachment.php?aid=501" target="_blank" title="">20260222152851_1.jpg</a> (Size: <span class="text-dark">351.64 KB</span> Downloads: <span class="text-dark">22)</span>
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		<a href="attachment.php?aid=502" target="_blank" title="">20260222152858_1.jpg</a> (Size: <span class="text-dark">361.67 KB</span> Downloads: <span class="text-dark">22)</span>
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			<content:encoded><![CDATA[Sudoku basic rule: Fill numbers in the board such that every row, column and region contains one occurrence of each number. <br />
<br />
Features:<br />
- Beginner, Easy, Moderate, Hard and Expert difficulties for every game type<br />
- Tons of puzzles guarenteed to have only one solution<br />
- Easy note taking<br />
- Autosave the process of unfinished levels<br />
- Record best completion time for each level<br />
- Hint feature<br />
- Achievements<br />
<br />
Current Game Types:<br />
- Basic<br />
- Gattai-3<br />
- Gattai-3 Diagonal<br />
- Gattai-3 Anti-Diagonal<br />
- Butterfly<br />
- Sohei<br />
- Flower<br />
- Samurai<br />
- Samurai Jigsaw<br />
- Samurai Diagonal<br />
- Samurai Anti-Diagonal <a href="https://store.steampowered.com/app/851810/Ultimate_Sudoku_Collection/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/85181...ollection/</a><br />
- Cross <br />
<br />
<br />
I really like this Sudoku collection and I bought all the additional content for a few euros.<br />
<br />
The font is clear and you can check the completed fields for errors at any time. I am very satisfied.<br /><!-- start: postbit_attachments_attachment -->
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<img src="https://community.adventuregamehotspot.com/images/attachtypes/image.png" title="JPG Image" style="height: 16px; width: 16px" border="0" alt=".jpg" />
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		<a href="attachment.php?aid=500" target="_blank" title="">20260222152613_1.jpg</a> (Size: <span class="text-dark">363.53 KB</span> Downloads: <span class="text-dark">22)</span>
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		<a href="attachment.php?aid=502" target="_blank" title="">20260222152858_1.jpg</a> (Size: <span class="text-dark">361.67 KB</span> Downloads: <span class="text-dark">22)</span>
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			<title><![CDATA[Cairn]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=586</link>
			<pubDate>Sat, 31 Jan 2026 14:46:54 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=395">Mosey</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=586</guid>
			<description><![CDATA[I'm really enjoying Cairn. Anyone else playing yet?<br />
<br />
Essentially, your goal is to climb a mountain and live to tell the tale. And I've got to say, it's pretty engaging...<br />
<br />
There's such a neat sense of progression to the game, too - planning your route, overcoming the obstacles and setting up camp to eat/sleep/repair equipment. It's also fun to stumble upon the little stories scattered about from previous climbing attempts as well as the native people who called the place home.<br />
<br />
Gameplay wise, it feels a bit like Jusant (which I also loved), except more realistic and challenging - with resource management and the like.<br />
<br />
Here's the Steam link if it sounds like your kind of thing!<br />
<br />
<a href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/1588550/Cairn/</a>]]></description>
			<content:encoded><![CDATA[I'm really enjoying Cairn. Anyone else playing yet?<br />
<br />
Essentially, your goal is to climb a mountain and live to tell the tale. And I've got to say, it's pretty engaging...<br />
<br />
There's such a neat sense of progression to the game, too - planning your route, overcoming the obstacles and setting up camp to eat/sleep/repair equipment. It's also fun to stumble upon the little stories scattered about from previous climbing attempts as well as the native people who called the place home.<br />
<br />
Gameplay wise, it feels a bit like Jusant (which I also loved), except more realistic and challenging - with resource management and the like.<br />
<br />
Here's the Steam link if it sounds like your kind of thing!<br />
<br />
<a href="https://store.steampowered.com/app/1588550/Cairn/" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/1588550/Cairn/</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Enshrouded]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=575</link>
			<pubDate>Mon, 26 Jan 2026 00:46:45 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=575</guid>
			<description><![CDATA[The game is simply too difficult and demands too much too quickly.<br />
<br />
I am completely inexperienced when it comes to climbing passages and feel completely overwhelmed. If you feel the same way, you should think carefully before buying this game. Don't be fooled by YouTube videos in which players rock through the locations in a few minutes – it took me hours!<br />
I have now uninstalled the game.<br />
The farmer's wife's crypt was the last straw: when I jump, I land in the embers, and the character won't run to the ledge on the right. Then I do the quest “A Tale of Decay,” arrive at the waypoint, and find nothing I can do. Anyone who likes playing this kind of game probably also enjoys banging their head against a wall until it bleeds. It's pure masochism/sadism, depending on which side you're on.<br />
<br />
There are no instructions on how to build or even restore houses.<br />
<br />
With the skill trees, I was at least able to figure out the general direction based on ten years of WoW experience. Otherwise, you don't stand a chance here either if you haven't played something similar before.<br />
<br />
Conclusion: The game demands too much from the player too quickly. It's only for players who have experience.]]></description>
			<content:encoded><![CDATA[The game is simply too difficult and demands too much too quickly.<br />
<br />
I am completely inexperienced when it comes to climbing passages and feel completely overwhelmed. If you feel the same way, you should think carefully before buying this game. Don't be fooled by YouTube videos in which players rock through the locations in a few minutes – it took me hours!<br />
I have now uninstalled the game.<br />
The farmer's wife's crypt was the last straw: when I jump, I land in the embers, and the character won't run to the ledge on the right. Then I do the quest “A Tale of Decay,” arrive at the waypoint, and find nothing I can do. Anyone who likes playing this kind of game probably also enjoys banging their head against a wall until it bleeds. It's pure masochism/sadism, depending on which side you're on.<br />
<br />
There are no instructions on how to build or even restore houses.<br />
<br />
With the skill trees, I was at least able to figure out the general direction based on ten years of WoW experience. Otherwise, you don't stand a chance here either if you haven't played something similar before.<br />
<br />
Conclusion: The game demands too much from the player too quickly. It's only for players who have experience.]]></content:encoded>
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		<item>
			<title><![CDATA[Your favourite 3 games: 1 recent; 1 older; 1 childhood favourite]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=448</link>
			<pubDate>Wed, 31 Dec 2025 03:50:16 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=79">Piero</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=448</guid>
			<description><![CDATA[What are your favourite 3 games of all time, from any genre?<br />
<br />
I'll kick off:<br />
<br />
Recent: The Witness<br />
<br />
Older: Shenmue<br />
<br />
Childhood: Captain Blood (on the Amstrad CPC)]]></description>
			<content:encoded><![CDATA[What are your favourite 3 games of all time, from any genre?<br />
<br />
I'll kick off:<br />
<br />
Recent: The Witness<br />
<br />
Older: Shenmue<br />
<br />
Childhood: Captain Blood (on the Amstrad CPC)]]></content:encoded>
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		<item>
			<title><![CDATA[Winter Burrow (Review)]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=433</link>
			<pubDate>Sun, 21 Dec 2025 04:00:03 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=95">Wild Boar</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=433</guid>
			<description><![CDATA[Winter Burrow is a cozy forest survival game about a mouse returning home to restore her childhood burrow. Explore, gather resources, craft tools, knit warm sweaters, bake pies, and meet the locals. Steam <a href="https://store.steampowered.com/app/3008740/Winter_Burrow/#app_reviews_hash" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/30087...views_hash</a><br />
<br />
Winter Burrow was my first survival game and I really enjoyed it. At the beginning, I was as clueless as the little mouse, but the better I got to know the forest and where to find materials, the more confident I became. Looking back, I'm glad I played the game before the winter event, as it added a map. The desperation of not knowing where I was and how to save myself from freezing to death was part of the fun.<br />
Less fun was the inventory, which was chronically too small; for most of the game, I had to make do with 1-2 slots. When you go out to collect materials, that's definitely not enough. There were scrolls and quests that allowed you to expand your bag space a little, but the big breakthrough only came at the end. That was really frustrating.<br />
<br />
The storage space in the house also expanded significantly after I built the birch wood cabinet (blueprint located in the far east of the spider area). I disabled the “spiders” option because they were too difficult to defeat as enemies; the cockroaches in the area already pushed me to my limits.<br />
<br />
I will definitely return to build the remaining furniture and furnish the house. Thanks to the two floors, there is plenty of space to let your imagination run wild.<br />
<br />
Conclusion´<br />
<br />
“Winter Burrow” is a game for people who like to explore a world but don't want to engage in difficult battles. It is literally worth exploring even the dark corners.]]></description>
			<content:encoded><![CDATA[Winter Burrow is a cozy forest survival game about a mouse returning home to restore her childhood burrow. Explore, gather resources, craft tools, knit warm sweaters, bake pies, and meet the locals. Steam <a href="https://store.steampowered.com/app/3008740/Winter_Burrow/#app_reviews_hash" target="_blank" rel="noopener" class="mycode_url">https://store.steampowered.com/app/30087...views_hash</a><br />
<br />
Winter Burrow was my first survival game and I really enjoyed it. At the beginning, I was as clueless as the little mouse, but the better I got to know the forest and where to find materials, the more confident I became. Looking back, I'm glad I played the game before the winter event, as it added a map. The desperation of not knowing where I was and how to save myself from freezing to death was part of the fun.<br />
Less fun was the inventory, which was chronically too small; for most of the game, I had to make do with 1-2 slots. When you go out to collect materials, that's definitely not enough. There were scrolls and quests that allowed you to expand your bag space a little, but the big breakthrough only came at the end. That was really frustrating.<br />
<br />
The storage space in the house also expanded significantly after I built the birch wood cabinet (blueprint located in the far east of the spider area). I disabled the “spiders” option because they were too difficult to defeat as enemies; the cockroaches in the area already pushed me to my limits.<br />
<br />
I will definitely return to build the remaining furniture and furnish the house. Thanks to the two floors, there is plenty of space to let your imagination run wild.<br />
<br />
Conclusion´<br />
<br />
“Winter Burrow” is a game for people who like to explore a world but don't want to engage in difficult battles. It is literally worth exploring even the dark corners.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My New video of the Skyblivion development]]></title>
			<link>https://community.adventuregamehotspot.com/showthread.php?tid=425</link>
			<pubDate>Mon, 15 Dec 2025 12:36:40 -0800</pubDate>
			<dc:creator><![CDATA[<a href="https://community.adventuregamehotspot.com/member.php?action=profile&uid=10">Joshua AGH</a>]]></dc:creator>
			<guid isPermaLink="false">https://community.adventuregamehotspot.com/showthread.php?tid=425</guid>
			<description><![CDATA[<a href="https://youtu.be/JcseQluDVjM" target="_blank" rel="noopener" class="mycode_url">https://youtu.be/JcseQluDVjM</a><br />
<br />
Hope you like it. I'd love to hear your thoughts.]]></description>
			<content:encoded><![CDATA[<a href="https://youtu.be/JcseQluDVjM" target="_blank" rel="noopener" class="mycode_url">https://youtu.be/JcseQluDVjM</a><br />
<br />
Hope you like it. I'd love to hear your thoughts.]]></content:encoded>
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