I bought it to support you as an indie developer, but I didn’t read the description carefully enough. My bad. While I understand why you went with AI art, it goes against my own anti-generative AI dogma, so I uninstalled it. Sorry. I hope you are able to find a human artist for your next game.
(12-27-2025, 04:06 AM)Jen Wrote: I bought it to support you as an indie developer, but I didn’t read the description carefully enough. My bad. While I understand why you went with AI art, it goes against my own anti-generative AI dogma, so I uninstalled it. Sorry. I hope you are able to find a human artist for your next game.
Hey Jen,
I totally get it. Ideally, I wouldn't have used AI at all. I tried to supplement it with my own artwork to the point that it is as close as possible to how I saw it in my head, but I know that argument doesn't hold much water.
Anyway, thanks for the initial support, and if I can ever piecemeal replace the artwork with 100% "made by me" work, I hope you'll give it another look.
Thanks again and Happy Holidays,
Jonathan
This post was last modified: 12-27-2025, 04:06 PM by Estória.
(12-27-2025, 04:06 AM)Jen Wrote: I bought it to support you as an indie developer, but I didn’t read the description carefully enough. My bad. While I understand why you went with AI art, it goes against my own anti-generative AI dogma, so I uninstalled it. Sorry. I hope you are able to find a human artist for your next game.
I also didn't like the AI aspects of the art, but the game's author very respectfully addressed my complaints in a post on the previous page.
Ideologically and functionally, I still prefer human-made art. But the game's good, and perhaps with our support, Jonathan will be able to do the art without AI assistance next time. The game's definitely good enough that I'd pay twice the price (or more) for a lengthier sequel without AI art.
(12-27-2025, 04:13 PM)Baron Blubba Wrote:(12-27-2025, 04:06 AM)Jen Wrote: I bought it to support you as an indie developer, but I didn’t read the description carefully enough. My bad. While I understand why you went with AI art, it goes against my own anti-generative AI dogma, so I uninstalled it. Sorry. I hope you are able to find a human artist for your next game.
I also didn't like the AI aspects of the art, but the game's author very respectfully addressed my complaints in a post on the previous page.
Ideologically and functionally, I still prefer human-made art. But the game's good, and perhaps with our support, Jonathan will be able to do the art without AI assistance next time. The game's definitely good enough that I'd pay twice the price (or more) for a lengthier sequel without AI art.
Thank you so much, Baron Blubba, for your kind words!
I'll never try to argue for AI content, I'm generally against it as well. I guess with this game, I had an idea that I loved and wanted to make, but no idea how to actually do it (I had zero programming experience prior to Estória) and it came down to making the game with the help of AI, or not making it at all. Realistically, it wouldn't exist if I hadn't been able to use AI, but it was always sort of a cop-out. That's why I try to be as upfront about it as possible.
I'm definitely planning to go forward on the sequel(s) without AI, and hopefully do a "remastered" version of this one with handmade graphics only.
Thanks again for your support. I poured my heart into making this game, and I'm so happy to be able to share it with everyone, flaws and all!
-Jonathan
This post was last modified: 12-27-2025, 05:39 PM by Estória.