Hello everyone!
Finally gotten around to actually registering on the forums, so we're Glitch Games, a 2 person 'studio' in the UK that have been around since 2012, released 18 games, and basically no one has heard of us :-)
We're aware we make games in a fairly niche sub genre of an already fairly niche genre, so not expecting many people to know of us but we figure, after 14 years, it's probably about time we try to actually get the word out a little better.
So yea, we make first person adventure puzzle escape games, all are on mobile, some are on Steam and some are on Switch ( hope to refresh and get them all on Steam and Switch soon but it's hard going supporting so many games across so many stores ).
For reference, these are our games if you're interested.
Finally gotten around to actually registering on the forums, so we're Glitch Games, a 2 person 'studio' in the UK that have been around since 2012, released 18 games, and basically no one has heard of us :-)
We're aware we make games in a fairly niche sub genre of an already fairly niche genre, so not expecting many people to know of us but we figure, after 14 years, it's probably about time we try to actually get the word out a little better.
So yea, we make first person adventure puzzle escape games, all are on mobile, some are on Steam and some are on Switch ( hope to refresh and get them all on Steam and Switch soon but it's hard going supporting so many games across so many stores ).
For reference, these are our games if you're interested.
Hello.
You have quite an impressive portfolio.
I would say that making games primarily for mobile means you get lost among tons of other titles. Also, phones are not the first choice for many people when it comes to playing adventure games.
So I think it's a great idea to release those games on Steam or consoles. I wish you would add easily visible links to the Steam/console store so that anyone visiting your site can see which games are available for their platform.
Since some of us here write reviews, it would also be a good idea to throw in a Steam key or two.
You have quite an impressive portfolio.
I would say that making games primarily for mobile means you get lost among tons of other titles. Also, phones are not the first choice for many people when it comes to playing adventure games.
So I think it's a great idea to release those games on Steam or consoles. I wish you would add easily visible links to the Steam/console store so that anyone visiting your site can see which games are available for their platform.
Since some of us here write reviews, it would also be a good idea to throw in a Steam key or two.
I ve only played another tomorrow and it was a cool game! I ve also heard good things about the forever lost games. Thanks for info.
@Joe - Thank you!
Yea we started on mobile because that was what was available to us back in 2012, and sort of only accidentally fell into our specific genre anyway. I'm currently going through our library updating all of them across mobile, and once that's done I'll be making the push to get them all available on Steam, it's just slow going process with only 2 of us and so many games ( plus the constant desire and need to release more to keep the lights on ).
Good shout yea, need to update the little thumbnails to list what stores they are all on and provide links right from the off.
I'll get some codes for the various stores and post them all here soon as well.
@srnickolas - Another Tomorrow was a really fun game to make, was nice to be able to experiment with a new art style for us in the little diorama type scenes. The Forever Lost games were our first, and probably only games that are remotely "well known" even if only a little, although for reasons they are currently not available on desktop, I will need to check back in on those reasons to see if the situation has changed at all.
@Jen - So very glad to hear that! We'll keep bringing them out as long as we can, working on another new one currently as well as something a bit different to our usual stuff.
Yea we started on mobile because that was what was available to us back in 2012, and sort of only accidentally fell into our specific genre anyway. I'm currently going through our library updating all of them across mobile, and once that's done I'll be making the push to get them all available on Steam, it's just slow going process with only 2 of us and so many games ( plus the constant desire and need to release more to keep the lights on ).
Good shout yea, need to update the little thumbnails to list what stores they are all on and provide links right from the off.
I'll get some codes for the various stores and post them all here soon as well.
@srnickolas - Another Tomorrow was a really fun game to make, was nice to be able to experiment with a new art style for us in the little diorama type scenes. The Forever Lost games were our first, and probably only games that are remotely "well known" even if only a little, although for reasons they are currently not available on desktop, I will need to check back in on those reasons to see if the situation has changed at all.
@Jen - So very glad to hear that! We'll keep bringing them out as long as we can, working on another new one currently as well as something a bit different to our usual stuff.
Hello and welcome. Thanks to you for the art you make
AGH Co-founder, Owner, Business Management, Pop Tart lover