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Piero   11-07-2025, 01:11 PM  
#21
(11-07-2025, 10:50 AM)inklingwood Wrote: Piero! We LOVE THAT Big Grin

Ha, well I'm glad because I LOVE the game! It is quite simply "how it should be done". My evenings are now taken care of for the foreseeable.

I should also say you two have been a big inspiration as I'm working on my first game, but until recently it was no more than notes and scribbles on paper. After reading and watching your interviews about making your first game, I'm trying out Visionaire inspired by your zero-to-programmers beginners journey.

Also I'm not taking your advice to start with a small game (as you didn't) Big Grin
inklingwood   11-07-2025, 07:08 PM  
#22
(11-07-2025, 01:11 PM)Piero Wrote: Also I'm not taking your advice to start with a small game (as you didn't) Big Grin

You FOOL (ish mortal), haha.
diego   11-07-2025, 09:05 PM  
#23
I can hear Dominic Armato’s influence in the main character’s voice, and the way the game narrates itself feels just like Broken Sword — a perfect blend.
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