Pages (7):    1 3 4 5 6 7   
Hexenwerk   10-24-2025, 09:15 AM  
#41
Yes, it's a little reference to Bibi Blocksberg and Witches in general (translated to Hexen in German). Smile

Thank you!

The name of the little girl is a little community insider / easter egg, not really spectacular.
The Argonauts game jam team had been spontaneously formed in a german point & click adventure forum (adventure-treff). So we are "vintage forum users" as well.

I don't know how common it is for you, but we are used to writing "Edit:" when adding something to a post after sending it (if it wasn't just a typo), so readers can understand that a post had been edited and what has been changed/added. Since "Edit" or "Edith" can also be a person's name, one member of that community regularly made fun of this and instead of writing "Edit", like everyone else does, they wrote for example "Astrid" or different names. So it's just a silly insider joke we included to maybe make that community member smile in case they play our game and notice it.
This post was last modified: 10-24-2025, 09:53 AM by Hexenwerk.
Legerdemancy   10-24-2025, 09:29 AM  
#42
Thank you for the detailed response, Hexenwerk. It's very much appreciated!  Smile

I love it when adventure games include Easter eggs and secrets like that.
Joe   10-24-2025, 10:08 AM  
#43
Status report:
- How far are you in the game?
- Has anyone managed to finish it?
- Has anyone got stuck and needs a hint?
Legerdemancy   10-24-2025, 11:28 AM  
#44
Still stuck on the section I mentioned earlier in the thread.

Could I please have a hint to find something green? Along with the method to obtain it.

EDIT: (or should that be Astrid?) I discovered the puzzle solution myself. Carry on.
This post was last modified: 10-24-2025, 11:57 AM by Legerdemancy.
BobVP   10-24-2025, 12:17 PM  
#45
hex hex,

I managed to open the door to the temple. Difficult puzzle! One of the steps was a bit understated.

I also managed to figure out the next painting, but I realized I might be moving beyond the goal post and I saved my game there. It is probably my favourite puzzle in the game.
LeftHandedGuitarist   10-24-2025, 12:50 PM  
#46
I got into the temple! Quite tricky to piece that all together, the clues didn't quite make sense, but I got there with some experimentation  Big Grin
Now I'm attempting to reorder things, which feels like a real challenge.
Argonauts_EK   10-24-2025, 12:55 PM  
#47
Hi there, another one of the Argonauts developer team here (looks like we're taking over the thread Big Grin ).

I did a playthrough of IMAGinE myself this morning (after all those years) and I have to admit that the later puzzles could use some better signposting. I still think the puzzles are good, though, and worth to get solved. So please don't give up too early, and better ask for a hint instead.

That being said: it's great to see a playthrough of one of our games here.
chrissie   10-24-2025, 12:55 PM  
#48
I’ve now finished the game & hope that my comments are too vague to be spoilers. (Spoiler tags are definitely needed!)

I got stuck towards the end trying to get a colour until I realised, after several attempts, I just needed to be quicker! And the most challenging puzzle, for me, & also my favourite, was finding the sequence to open the temple door which was straightforward after a little investigation!

To comment on the other 3 artworks, the ‘child’s’ one was my third favourite (was that by a developer or one of your offspring?) & the final one my second favourite which I thought was very clever in being able to construct it differently.  
Overall, I thought it was an excellent game. I loved the idea of objects in different paintings needed to progress elsewhere.  
It was a nice surprise to have  the input & some interesting info from the development team & I love the way you are portrayed on the credits screen!

Thanks, Joe for hosting the playthrough.
LeftHandedGuitarist   10-24-2025, 07:03 PM  
#49
I've finished! That was good fun, and well put together for something so quick. The different styles of paintings helped add a sense of variety. I'm glad that I managed to get through the whole thing by myself, the only place I got really stuck and frustrated was with rearranging the final painting. That took me a while.

A very good job from all involved, and a fun community playthrough.
BobVP   10-24-2025, 08:01 PM  
#50
Oh dang everyone's finishing the game! Let me catch up real quick.

That was fun! I liked the variety in art and the element of surprise. I enjoyed the focus on problem solving and discovery. Unusual solutions, I tried many and some of them actually worked.

Cool game and a fun CPT! Thanks Joe, shoutout to the developers and thanks for dropping by! And thanks to my fellow participants, good times.
Pages (7):    1 3 4 5 6 7   
  
Users browsing this thread: 1 Guest(s)