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Jen   12-09-2025, 12:35 AM  
#21
Wild Boar, it kinda sounds like you’re not in a great place right now in general. Maybe you could disconnect completely and go sit by the water for a while and watch the world go by and figure things out in your own head.

That being said, I wanna read the boar detective story too. I hope you don’t give up on it!
Hexenwerk   12-09-2025, 07:43 PM  
#22
(12-08-2025, 09:11 PM)Wild Boar Wrote:
(12-08-2025, 08:59 PM)Hexenwerk Wrote: Have you considered converting your crime novel into an interactive one? (for example using Twine)
You may prefer a better overall story/writing quality, but as an interactive novel, readers might enjoy it as much as a very professionally written book, but in a different way. And it can be a really exciting and fulfilling project.

I don't know anything about this kind of thing and don't know how to transfer the story.

And I know even less about how to portray the characters of my bristly friends in a game. They're already being ridiculed quite a bit, but I've tried to do justice to their characters as I've experienced them.

I already have the murderer, and it's only going to be a short story. At the moment, it's about 20 pages long, and it probably won't be more than 40.

I'm just bothered by my awful writing style. I ran the text through Gemini Vanvas, with the task of making it sound like Stephen King (we laughed our heads off because it was so absurd), Charlotte Link, or Andrew Taylor. My writing style, on the other hand, is like that of an elementary school student, if that. I can't do “show, don't tell,” and a course on that isn't until spring.

The frustration will probably shift to the games. It's a shame, because once I wrote all night until 7 a.m. because I couldn't stop.

Are you writing in German or in English?
Have you already also considered writing that novel for children/teenagers? I don't know how "bloody"/creepy your crime novel is, but at least I loved detective stories when I was a kid (for example Emil & the detectives, Kalle Blomkvist, Three Investigators ...). 

I was just wondering since you mentioned the elementary school student. This style doesn't have to be bad.

Especially if the story is not too long, as you mentioned, it might also be suitable for a younger audience?
Wild Boar   12-11-2025, 07:47 AM  
#23
(12-09-2025, 07:43 PM)Hexenwerk Wrote:
(12-08-2025, 09:11 PM)Wild Boar Wrote:
(12-08-2025, 08:59 PM)Hexenwerk Wrote: Have you considered converting your crime novel into an interactive one? (for example using Twine)
You may prefer a better overall story/writing quality, but as an interactive novel, readers might enjoy it as much as a very professionally written book, but in a different way. And it can be a really exciting and fulfilling project.

I don't know anything about this kind of thing and don't know how to transfer the story.

And I know even less about how to portray the characters of my bristly friends in a game. They're already being ridiculed quite a bit, but I've tried to do justice to their characters as I've experienced them.

I already have the murderer, and it's only going to be a short story. At the moment, it's about 20 pages long, and it probably won't be more than 40.

I'm just bothered by my awful writing style. I ran the text through Gemini Vanvas, with the task of making it sound like Stephen King (we laughed our heads off because it was so absurd), Charlotte Link, or Andrew Taylor. My writing style, on the other hand, is like that of an elementary school student, if that. I can't do “show, don't tell,” and a course on that isn't until spring.

The frustration will probably shift to the games. It's a shame, because once I wrote all night until 7 a.m. because I couldn't stop.

Are you writing in German or in English?
Have you already also considered writing that novel for children/teenagers? I don't know how "bloody"/creepy your crime novel is, but at least I loved detective stories when I was a kid (for example Emil & the detectives, Kalle Blomkvist, Three Investigators ...). 

I was just wondering since you mentioned the elementary school student. This style doesn't have to be bad.

Especially if the story is not too long, as you mentioned, it might also be suitable for a younger audience?

So that it doesn't get too off-topic here https://community.adventuregamehotspot.c...php?fid=10
Wild Boar   12-11-2025, 02:49 PM  
#24
I'm having fun with Winter Burrow. I missed role-playing elements such as gathering materials and crafting. Unlike an adventure game, where everything is predetermined, it feels self-determined. Unfortunately, you can only stay outside for a few minutes at a time, otherwise you'll get cold.
Joshua AGH   12-14-2025, 04:59 PM  
#25
I don’t think it’s a bad problem. The great things about adventure games is that you can play at your own pace and not feel like you are falling behind. Eventually there will be a game that you see that resonates with you and pulls you back in.

One suggestion I have is to hide your game log in Steam and gig. Just keep the visibility of the ones that you feel like you’re most likely to enjoy. Often times we get some overwhelmed that we shy away.
Pluto   12-14-2025, 07:44 PM  
#26
(12-08-2025, 03:40 PM)Wild Boar Wrote:
(12-05-2025, 09:37 PM)Wild Boar Wrote: Gabriel Knight 2

But I don't know if that was a good idea. The game is supposed to be difficult, you can die, and the Steam,-Version only available in English. Everything I don't like.
The first few minutes transport Germany back to 18th-century Bavaria. Somehow, no one seems to realize that Germany is not just Bavaria and that we have evolved over the last 200 years.

(12-08-2025, 03:07 PM)Rubacava Wrote: Don't force it, you need to genuinely like the game. From modern adventures I've only experienced that with Thimbleweed Park and Hob's Barrow

I'm pretty sure I would like the games under different circumstances. But I don't want to think about it right now. I don't want to think about it either.
Winter Burrow is an acclaimed game with over 1,000 positive reviews. If even a cozy game overwhelms you, it's time to sound the alarm.

Gabriel Knight 2 is certainly not bad, but it has ugly graphics and English without subtitles. (There's always a reason to reject something, and the English in the game isn't really that difficult. But after wandering around Munich, I'd had enough.)

Face Noir—I love noir films, but I think too fast and don't pay attention to the intermediate steps, and then I'm stuck like a deer in the headlights.

And so it goes on. I woke up today thinking that I would love to play World of Warcraft, but without other players. But after three add-ons, I don't have to start with that anymore; I already had a few add-ons to work through in the pet battles anyway.

If you want, there is patch adding english subtitles to GK2. You can find it here . But when I read your posts, your problem is different. Sometimes I have also "not so positive mood to play adventure game". In that time I am trying to do or play something different. To enjoy the playing, I always must have correct mood for it.
gary   12-15-2025, 10:39 AM  
#27
Maybe your feelings about your creative writing are bleeding into other endeavours? It happens, everything is connected. I feel the most like enjoying things when I'm also feeling most creative. Which sounds silly, you'd think creating art and enjoying art would be different domains, but idk it doesn't go like that in my experience.
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