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Lucien21   05-16-2026, 06:16 PM  
Finished "Call of the Elder Gods"
Took just 7.4 hours
Because it is related to the previous game it does ask what fate you picked at the end of the game to adapt the narrative.
You play as two characters, one from Call and one new (albeit related to someone from the first game.)
It's a similar set up, visions of black ooze and elder gods, travels to locations and solving a bunch of puzzle that range from logic puzzles related to Egyptian cults to classics like the get 4 litres into one place from two other containers of 2 and 3 litres.
As long as you search each area for notes and clues, your journal maps out them all in a way that makes the solutions easier. (There is also a hint system that I never used)
There are a couple of time where you can freely switch between the character to solve puzzles and I wish there was more of that, but most of the time levels alternate between Evie and Harrison.
The environments are nice in the 1st person 3D way with Alien and Ancient locations and mansions all looking good. Weirdly the cut scenes are 2D and lower resolution which is a bit jarring.
I picked one of the two endings and then reloaded and watched the other one. This was one of the weak points for me.
I think it is a better game than the first one so worth playing if you liked Call of the Sea.

An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.


Octavi Navarro   05-24-2026, 08:22 AM  
I just finished The Red Pearls of Borneo and it's probably the most impressive free game I've ever played. The art, the writing and the overall polish are incredible, and it's surprisingly long (it took me around 8 hours).
It's a deduction game ala Obra Dinn where you have to uncover the fate of a family that ran a tobacco plantation in Borneo during WWII and disappeared during the Japanese invasion.
It has a deserved Overwhelmingly Positive on Steam and the developer is already working on a commercial sequel  Big Grin
This post was last modified: 05-24-2026, 08:23 AM by Octavi Navarro.
Valanice   05-26-2026, 03:23 AM  
I just started an obscure detective Adventure, ROME: Caesar's Will. And is very fun to play a game with ZERO hints in all internet!

It's been hard... since the game had horrible controla. But the story is cool
srnickolas   05-26-2026, 01:36 PM  
(05-26-2026, 03:23 AM)Valanice Wrote: I just started an obscure detective Adventure, ROME: Caesar's Will. And is very fun to play a game with ZERO hints in all internet!

It's been hard... since the game had horrible controla. But the story is cool

Wow that seems awesome. I like awkward rare games! Also it is abandonware so free staff. I'll try it after I finish "super slader glory director's cut" which is great by the way
PopPunkParty   05-26-2026, 08:02 PM  
(05-24-2026, 08:22 AM)Octavi Navarro Wrote: I just finished The Red Pearls of Borneo and it's probably the most impressive free game I've ever played. The art, the writing and the overall polish are incredible, and it's surprisingly long (it took me around 8 hours).
It's a deduction game ala Obra Dinn where you have to uncover the fate of a family that ran a tobacco plantation in Borneo during WWII and disappeared during the Japanese invasion.
It has a deserved Overwhelmingly Positive on Steam and the developer is already working on a commercial sequel  Big Grin

Thanks for the recommendation. I started it last night and it's quite impressive, especially for a free game and with no gen AI used according to itch. Looking forward to diving into it some more.
Valanice   05-27-2026, 03:03 PM  
Another one that I'm playing for the second time is The Posthumous Investigation, another detective game but this time with Machado de Assis' book character!
BobVP   06-06-2026, 07:43 AM  
I finished the demo for Gregor by Wavey Games a while ago. 

The first puzzles are almost like a tutorial, a nice way of getitng used to the world and the logic on which it operates. This is where Wavey Games really shines: each game creates and transports you into a highly original world, unlike any game you've played before. I think this is one of the strong suits of our genre and Wavey Games places it at the forefront again.

The graphics are built on a 16 colour EGA palette. This is probably going to be divisive - It doesn't even try to go for nostalgic retro-appeal, it's just wilfully garish and highly saturated, fitting the tone of the game.
 
Speaking of tones: the soundtrack is incredible. It's funky, a little jazzy, whimsical and it really makes the world come alive.

The demo ends with a cliffhanger - and I really want to know what happens next.
Joshua AGH   06-06-2026, 02:21 PM  
I played the early build of the Under a Killing Moon Remake.  I’ve got an article talking about it, along with some other Tex Murphy news coming soon.  
I LOVED it and am very excited for the future.

AGH Co-founder, Owner, Business Management, Pop Tart lover
BobVP   06-10-2026, 07:54 AM  
(06-06-2026, 02:21 PM)Joshua AGH Wrote: I played the early build of the Under a Killing Moon Remake.  I’ve got an article talking about it, along with some other Tex Murphy news coming soon.  
I LOVED it and am very excited for the future.

I'm borrowing a little bit of your positive attitude. Not too much, don't worry.

I just started playing Cantaloupe Chronicle. It looks like a wholesome and easy-going experience. Cozy is the word. So I was a little bit surprised when I heard the opening line:

"This is my final article for the Cantaloupe Chronicle and it's as much about the wonderful people I've met here as it is about the the unidentified body found at the lake."

I laughed - that is quite a sentence. It really captures the duality of man, I suppose. I'll be honest: I was looking for an experience that'd shy away from the morbidity of all these investigative games. I don't think there's anything inherently wrong with being grim and going after a killer or two, but I'm not in the mood for looking at corpses, hunting for clues.

The game doesn't linger on that macabre little detail - in fact, we learn this line is actually the conclusion of the game - I guess that body's not getting identified any time soon. We start off at the beginning of our internship, everthing drenched in warm pastel, cream and light-toned colours. In the background, an accoustic guitars keeps on strumming away a light-hearted melody.

I'm curious to see where this goes. I don't suspect this game will go all Twin Peaks on us, it doesn't seem that subversive. I guess I'll start churning out some articles!
This post was last modified: 06-10-2026, 01:28 PM by BobVP.
Geisterfaust   06-10-2026, 12:53 PM  
I've finally gotten around to playing Lucy Dreaming. Enjoyable so far and quite funny, even though I'm not too fond of the abundance of references to older adventure games and pop culture these days. At least it's got some snappy writing and doesn't all the way into that annoyingly cumbersome and long-winded road that some other modern "comedy adventure games" tend to have.

Puzzle wise, I'm in two minds about it - I love the fact that it gives us a bit more of an old school challenge and not just the bare basics to bring the story forward. However, it almost gets a bit too obtuse at times, and I did find myself looking for hints at points. Still: I do like it, and I'll definately keep on playing.

"I speak for all mediocrities in the world. I am their champion. I am their patron saint."
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