PQ2. It actually looks like a movie poster and it tells you everything you need to know about the game. The KQ6 cover art, meanwhile, depicts a minor scene in the game (that has no impact on the overall story), is wildly misleading (the minotaur in the actual game is tiny and not much of a threat), and it tells you nothing about the rest of the story. Also, putting the artwork in a tiny little window frame on the box makes the artwork feel less important than the branding as a whole. I worked in graphic design. This is lazy design.
KQ6
Quote:(Police Quest 4 was actually the easiest to cut, lol).WHY, HOW DARE--
King’s Quest VI for sure!
I'm going with PQ2, even with the text size overkill. KQs art is nice, but it just feels like a generic fantasy RPG, not King's Quest.
I do have to ask, though (not having played the game): What the heck is the splotch by the "P" in Police Quest?
I do have to ask, though (not having played the game): What the heck is the splotch by the "P" in Police Quest?
Co-founder, Editor-in-Chief, Adventure Game Hotspot (perhaps you've heard of it?)
Huu it's hard but I'm gonna go with King's Quest VI.
The two are good and have flaws, but the title of PQ2 is way to big for my eyes.
If it had been smaller and let the illustration breathe, I would have prefer it over KQ6.
The latter could actually have a bigger window to see better, but it's easier on the eyes nonetheless.
The two are good and have flaws, but the title of PQ2 is way to big for my eyes.
If it had been smaller and let the illustration breathe, I would have prefer it over KQ6.
The latter could actually have a bigger window to see better, but it's easier on the eyes nonetheless.
(09-30-2025, 05:26 PM)srnickolas Wrote: Is that Ken and Roberta on the cover of PQ2? Lol, i am going with Police Quest 2 only for that
I'm not sure who the woman is, but the man is Greg Steffen. He was an artist in the Creative Services department (box art, in-game materials, hintbooks, InterAction Magazine, ads, etc.). He made a great-looking villain!
I'm voting for Police Quest 2.
The red colour juxtaposes nicely against the dominant blues and whites. The use of photorealism is extensive throughout the box design, even featuring structural cracking in the title as a result of the explosion. It's attempting to have the vibe of an 80's action film poster, and in my personal opinion it succeeds.
The King's Quest VI hand-drawn artwork also features a delightful contrast of colours. However, the hard work that was clearly put into the piece is diminished by the questionable layout design. It feels like they were replicating the style of a fantasy book. The boasting of sales numbers in the top-left corner is somewhat distracting too.
The red colour juxtaposes nicely against the dominant blues and whites. The use of photorealism is extensive throughout the box design, even featuring structural cracking in the title as a result of the explosion. It's attempting to have the vibe of an 80's action film poster, and in my personal opinion it succeeds.
The King's Quest VI hand-drawn artwork also features a delightful contrast of colours. However, the hard work that was clearly put into the piece is diminished by the questionable layout design. It feels like they were replicating the style of a fantasy book. The boasting of sales numbers in the top-left corner is somewhat distracting too.